

Before advancing, the player must choose a politician and each can provide free units or crates of resources. In Age of Empires III, these phases are called "Ages", and represent historical time periods. Then as your economy and military improves you can destroy their colonies or the enemy may offer to resign (if allowed).Īs in most RTS games, the player can advance through technological phases, which provide access to greater improvements, units, or buildings. When the experience points reach a certain threshold the players earn shipment cards that can be shipped from the Home City to the player. The actions such as training units, constructing buildings, and killing enemy units can give the player experience points. Players must explore the map and begin gathering the natural resources, food, coin, or wood which are used to train more units, create more buildings, and upgrade your technology. If you have teammates they and the land they visit are visible.

When the game starts the exact terrain of the map which includes, the position of the enemy, native tribes, and trade post sites are blacked out. Unlike the other Age of Empires games, this one includes gunpowder warfare, including artillery and rifle companies. The player starts the game with a Town Center, an Explorer, and several Settlers or merely a Covered Wagon and an Explorer depending on the type of game selected. The loading screen of Age of Empires III. Socketed building bases (only applies to Trading Posts).

The player also progresses through five ' Ages', a system of tiered advancement in which each tier offers increasingly powerful units and upgrades. Age of Empires III follows in the style of the previous games of the series, with the player taking a European colony from a small settlement into a powerful empire. The game is set where Age of Empires II left off with the discovery of the New World and the beginning of colonial times between the 1500s to the year 1850.
